Project Abyss is a 2D RPG survival game! 

Grab your mini-sub, and head to the deepest, darkest depths of the world! Explore the Abyss as you loot wreckages,earning money for upgrades; and buying sonar, drones etc. Swim with a variety of beautiful and deadly sea life inside and outside your submarine; unlocking new subs, commanding drones and more! Complete tasks to unlock new areas, uncover the mysteries below and face bosses that block your way! 

Project Abyss is a stylish blend of combat and beautiful aquatic moments. With a great original soundtrack and original ambient sounds; we have created a living, breathing underwater world in pixel art graphics. We have a great collision system making much of the world destructible, from blowing up doors with C4 to get inside, to drilling and torpedoing your way through rock for fuel cells and chests. 

Survive an often brutal world of enemy submarines, turrets, and poisonous sealife. Fight with sharks and even more mysterious creatures of the depths, armed with various methods of destruction! Keep your fuel going by purchasing more with looted money, or looting fuel tanks around the trench. Use claws to reel in loot or call a drone in to transport the goods to your submarine. 

Live inside a realistic world. With AI sea creatures and plantlife that respond to you, and a day/night cycle that encourages being sparing with your lights. Listen to Orcas splashing against the waves, or the howling wind on the surface, or the creaking of metal inside an abandoned crashed submarine. Project Abyss is very ambience-orientated. 

Upgrade your submarine and yourself with stronger drills, bigger fuel and oxygen tanks, and more speed. Buy sonars, drones, powerful targetable torpedos and more to help you out! Paint your submarine at ships or buy more ammunition at any of the emergency shops chained in the deep.

Follow a story that unfolds as you progress. Loot interesting plotlines and discover why the trench is so protected, and what is in the darkness deep below. 

The game features more realistic controls than most submarine based video games, operated via turbines using either keyboard and mouse or gamepad! With a hot bar controlling equipment and weaponry use. 

We are a small group. Myself (Kenthria) as the programmer/designer, Aaron Truehitt the artist and David Obaniyi the composer Thank you for your support and feedback!

What will you uncover?